Research Activity
The Department of Computer Science is active in the following research areas (further details can be found on websites of individual faculty members, following the links):
- Algorithms (A. Kolokolova, , , Noah Fleming)
- Combinatorial Design D. Pike, N. Shalaby)
- Computational Complexity (, , Noah Fleming)
- Graph Theory Y.P. Chen, D. Pike)
- Logic in Computer Science (, , Noah Fleming)
- Programming Language Theory (A. Fiech, T. Norvell)
- Computer Systems and Networking
- 5G/6G Networking ()
- Computer Networking and Mobile Edge Computing (, )
- Concurrent Computing (A. Fiech, T. Norvell)
- Software Engineering and Methodologies
- Formal Methods (T. Norvell, )
- Software Architecture and Design (E. Brown, , D. Peters)
- Web Services/Service Repositories ()
- Information Systems
- Applied Computing
- Bioinformatics (S. Carr, T. Hu, , , H. Usefi)
- Capture and Representation of Immersive Media for AR/VR/XR and Holographic Displays ()
- Codec for Transmission of Immersive Media for AR/VR/XR and Holographic Displays ()
- Cognitive Science T. Wareham)
- Combinatorial Optimization (, )
- Complex Systems (Y.P. Chen)
- Computational Biology (T. Hu, )
- Computer Graphics (, , )
- Computers and Education (T. Norvell)
- Cryptography (H. Usefi)
- Human Machine Interaction ()
- Interactive 3D Graphics and 3D Games (, )
- Medical Image Analysis (, )
- Multimedia ()
- Mobility Data Analysis ()
- Scientific Computing (S. Bungay, G. Miminis, )
- Simulation and Modeling (,
- Telepresence ()
- Video Games ()
- Wearable Computing ()
- Intelligent Computing
- Artificial Intelligence (, , , , H. Usefi, , )
- Bio-inspired Computing (T. Hu, A. Vardy, )
- Data Mining and Knowledge Discovery (, , , J. Tang, , H. Usefi, )
- Edge Intelligence ()
- Image Processing and Computer Vision (, , , )
- Intelligent Human Machine Interaction ()
- Machine Learning (, T. Hu, , , , , H. Usefi, ,)
- Robotics (, T. Wareham, )
- Synthetic Data Generation
Further details can be found on websites of individual faculty members.